Blender previs / Seedance 2.5
Animation craft. New possibilities.
I make the
impossible move.
AI filmmaking, character animation and previs for short films, songs and imagined worlds.
Drag to compare · Camera, staging and timing planned in Blender. Visual output generated with Seedance 2.5.
Selected work.
Small stories. Unexpected worlds. A filmmaker’s eye, from the first frame to the final cut.
Showing 8 projects
AI filmmaking / Mood & performance
AI filmmaking / Creature storytelling
AI filmmaking / Chennai dinosaur scene
AI filmmaking / Sequence & editing
Seedance 2.5 / Vertical film
AI filmmaking / Creature movement
Blender / Camera & staging playblast
Inside the shot
The imagination is mine.
So is the shot planning.
Previs for filmmaking, short films and songs. I work out the camera, staging and timing in Blender, then develop the finish with Seedance 2.5.
Design the moment
Composition, character action and camera movement begin in the 3D scene.
Build the visual world
Seedance 2.5 develops the cinematic finish from the planned shot.
Shape the story
Editing, pacing and sound bring the individual moments together.
From Blender previs
to raw Seedance 2.5.
One comparison viewer for each sequence. Drag the divider to explore the playblast and its generated output together.
Raw generation is part of the process.
These are raw Seedance 2.5 outputs, not final edited films. They may contain AI artifacts, inconsistent details or motion errors. I review each generation, select the shots that work and edit them manually. Shots that do not work are regenerated with revised direction or removed. The final film is assembled from the strongest usable shots, with deliberate pacing and continuity.
Water-crossing landscape reference
The reference image used alongside the vehicle playblast. This is a still reference, not a generated video.

A foundation in
character & performance.
My animation experience spans international studio productions, television, games and VR.
Games & VR
- Hogwarts LegacyWarner Bros. Games
- Spyro Reignited TrilogyToys for Bob
- FIFAEA Sports
- AnthemBioWare
- How to Train Your DragonWalmart VR video
Film & television
- L.O.L. Surprise! Movie
- Rainbow High
- Motown
- Beat Bugs
- Butterbean’s Café
Meet the filmmaker
Balamanikandan C.
An animator’s instinct.
A filmmaker’s perspective.
I’m an AI filmmaker and 3D character animator based in Chennai, India. My background includes work with Pixel Zoo Animation, EDEN, Technicolor Games, Saffronic and Sparky Animation.
Today, I bring that production experience to original AI films and previsualization for short films and music videos. Character performance, camera language and visual storytelling sit at the centre of my process.
Open to roles and creative collaborations.